Obeah (VtM)
From Wod
Obeah
Contents |
[edit] Table Top Levels
[edit] Level One
- Panacea
May lick closed and heal the wounds of another by another through licking the wound or wounds.
[edit] Level Two
- Anesthetic Touch
May, through touch, block nullify, or stop a person from feeling pain.
[edit] Level Three
- Neutral Guard
May, through force of Will, protect himself and others.
[edit] Level Four
- Treat the Sick Mind
May sense and permanently cure the Derangements of another, and even offering temporary respite to a Malkavian, who cannot be permanently healed of at least one Derangement.
[edit] Level Five
- Unburdening the Bestial Soul
The vampire may call out, and contain within herself the soul of another, and while leaving the body little more than a living zombie, work powerful empathic and spiritually healing magics, absolving the Moral Integrity of accumulated evil or degeneration.
[edit] Level Six
- Renewed Vigor
With a touch and through force of Will, the vampire may heal ALL of another's lost health levels. - Pain for Pleasure
A subject's pain sensors are dulled, and pleasure centers excited, causeing the target to feel only pleasure while ignoring pain or injury.
[edit] Level Seven
- Repulsion
The spirit of the vampire sours to the point that people ignore her, or never even notice her, whether consiously or subconsiously.
[edit] Level Eight
- Vitae Block
The vampire may render inert a certain portion of the target's vitae.
[edit] Level Nine
- Spiit Marionette
The vampire may control a target's body and spirit by mimicing or pantomiming the desired action as a focus. Any disciplines Talents, or Skilles possessed by the taget may alos be accessed by the puppeteer.
[edit] Level Ten
- Resurection
May ressurect a recently dead mortal humal by summoning his soul and healing the body. - Plot Device
[edit] Larp Levels
[edit] Basic
- Panacea
May lick closed and heal the wounds of another by another through licking the wound or wounds. - Anesthetic Touch
May, through touch, block nullify, or stop a person from feeling pain.
[edit] Intermediate
- Neutral Guard
May, through force of Will, protect himself and others.
[edit] Advanced
- Treat the Sick Mind
May sense and permanently cure the Derangements of another, and even offering temporary respite to a Malkavian, who cannot be permanently healed of at least one Derangement. - Pillar of Osiris: Create a Temple for mediation and study of Bardo.
